Recommended Posts. Posted February 4, Share this post Link to post Share on other sites.
Posted February 4, edited. Thanks again for doing this Mr. Glad you included developers in this magic subforum. Just finished reading it. Superb, I ate it in the train trip back home! And the ending, that was a touching part, full stop. Great work, Lee! Thanks Lee. Great to see the final design. Soldier will definitely have a place in my starting line up.
It's lovely to have a new forum to spread out in and do what we li.. I must Respect His Authoritah! Edited February 4, by thothkins. I loved it.
- Lowdown: The Story of Wire.
- Larins God.
- Ice Microdynamics?
- Perspectives on Embodiment: The Intersections of Nature and Culture.
- Xenonauts: Crimson Dagger;
Loved it, loved it, loved it. Absolutely loved it!
Did I say I loved it? Double post? Btw, is soldier !
Thanks for the novel, Lee. Posted February 5, Dunno if that makes sense. Posted February 6, Knowing us X-COM fanatics, that's pretty much a given.
Xenonauts (Video Game) - TV Tropes
Posted February 6, edited. Of course there'll be an attachment! BTW, Mikhail's a boss. Just saying. EDIT: Oops, sorry, forgot about spoilers. Nuclear missiles are launched. The object crashes in Iceland. The Americans need help. Crimson Dagger serves as a prequel to the video game Xenonauts, by Goldhawk Interactive, a real time strategy game set in the Cold War era. It is a story about cooperation amid extraordinary circumstances as rival superpowers are forced into camaraderie to combat a superior foe.
Selected as the leader of this unlikely alliance, Mikhail must set aside he and the Americans' differences as they enter the unknown side-by-side, prompting the question: is the enemy of one's enemy truly their friend? The original idea was really nice.
To make it short, the game was planned as direct yet unofficial successor of the famous game from 90s. And, of course, a lot of people wanted to re-create the original X-COM. Unfortunately, lack of creative thinking led the whole project into the dead end. Goldhawk Interactive re-created the original X-COM very close to the original up to the point, where it started to feel like a cheap rip-off , but were unable to add anything new, anything that was supposed to make their project special and unique.
The only really fresh thing about it was that the game took place during the Cold War period.
Xenonauts: Crimson Dagger
But this novella tried to use exactly that - Cold War concept. Technically, this novella is a prequel to the game that is supposed to tell us how it all began. You won't learn anything new about the setting of the game from reading.
This novella literally fails to extend the game story and just threw some new names in it. He tried to add some images to remember and some sort of moral too. But lack of skill makes all that gone in vain. Talking about X-COM novelizations. Official one was made by American writer Diane Duane , while unauthorized one was made by Russian writer Vladimir Vasilev. In this novella we have a story that revolves around the Cold War and the main character here is Russian , while author himself is American.
The thing is - author did the best he can to describe both Russians and Americans as good guys.
I mean, usually when you mention Cold War and cheap Sci-Fi together, while keeping American writer in mind, the first thing that jumps to mind is an army of vodka-powered Russian cyborgs on their mechanical bears, who wants to conquer the world, and brave American commando to save the day while smoking the cigar and wearing sunglasses. This novella is nothing like that. It tries to show that both Russians and Americans are people with hearts and souls. But there are two things about that. First, it feels really weird to get something like that in the novella based on computer game, in which all that doesn't really matter.
And second, lack of skill ruins the idea a lot. So, it turns out to be not deep and nicely written enough to be considered as proper work and somehow out of the place to be a part of game-based work. The idea about fighting the old stereotypes about two superpowers was good, but author was unable to do much with it, while as an addition to the game this work does exactly nothing. Sep 15, Rob Savidge rated it liked it. This gives some background story to an independent pc game based on the X-com series. Given what it is, I'm glad they found an author who can write. He did a good job with the action, and there was some minor character development, but beyond that there wasn't all that much to the story.
Nevertheless, it was enjoyable. Jul 29, Jonathan Reskof rated it really liked it. Xeno Well written ,interesting, compelling with well fleshed out characters. I enjoyed this book. If you like this genre I definitely recommend it. Oct 08, Ilkka rated it it was ok. I really loved the game, and after finishing it, I noticed this freebie tagging along.